Motion in Games 2016 will be held in San Francisco, in conjunction with AIIDE conference on Oct 10-12th, 2016. More details here: http://mig2016.inria.fr
After a selection performed by the MIG attendees, we’re happy to announce the Motion in Games 2015 Best Paper, Best Presentation and Best Poster. More information here
Please note that Motion in Games will be located with all the other workshops and satellite events of EG at Instituto Superior Técnico, Av. Rovisco Pais, Lisbon. (here). IST is roughly half an hour (metro+walk) from the main EG location (Parque Das Nacoes).
Thanks to the great support from Eurographics and ACM, we have the opportunity to re-organize our cancelled MIG at Eurographics 2016 in Lisbon (7 and 8th of May). More news soon!
After a number of requests, the submission deadline is extended to July the 14th!
We have an exciting program planned for 2015 with keynote speakers that are at the forefront of research in character animation, games, and artificial intelligence.
(1) Robert W. Sumner, Associate Director, Disney Research Zurich
(2) Jean-Paul Laumond, Directeur de Recherche, LAAS-CNRS, France
(3) Nadia Berthouze, Reader in Affective Interaction and Computing, University College London
(4) Alex Champandard, Editor in Chief, Technical Director & Entrepreneur at AiGameDev.com
For more information, please look here.